Craig Reynolds

Country: USA
Designer of software tools and applications, primarily related to graphics and animation. I have also done research on using procedural models to simulate complex natural phenomenon. These models can aid scientific understanding. They also allow us to recreate and control the phenomenon for use in animation, games and the arts.Specialties: Software design, procedural modeling, multi-agent systems, collective behavior, steering behaviors, flock and crowd models, texture synthesis, evolutionary computation, machine learning, animation and game production. Learn more about Craig Reynolds's work experience, education, connections & more by visiting their profile on LinkedIn